Aion Проблема Запуск сервера 7.5

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difrion

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Ребята памогите запустит сборку 7.5 https://mega.nz/file/ko11TRxJ#EHxouwIzYzwfFtBIdbC-a1a_bJzyeKR4iTqn8upa5BY
Aion 5.1 запускается этих программой jdk-7u79-windows-x64 mysql-5.5.23-winx64 7.5 этих программы падайдиот.?
У мня при запуска ошибку дает помогите разобраться.

2020-08-27 07:37:38,303 INFO [main] com.aionemu.gameserver.GameServer [GameServer.java:355] JavaAgent [Callback Support] is configured.
2020-08-27 07:37:38,336 INFO [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1175] Using default implementation for ThreadExecutor
2020-08-27 07:37:38,353 INFO [main] org.quartz.core.SchedulerSignalerImpl [SchedulerSignalerImpl.java:61] Initialized Scheduler Signaller of type: class org.quartz.core.SchedulerSignalerImpl
2020-08-27 07:37:38,354 INFO [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:243] Quartz Scheduler v.2.1.7 created.
2020-08-27 07:37:38,355 INFO [main] org.quartz.simpl.RAMJobStore [RAMJobStore.java:154] RAMJobStore initialized.
2020-08-27 07:37:38,356 INFO [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:268] Scheduler meta-data: Quartz Scheduler (v2.1.7) 'QuartzScheduler' with instanceId 'NON_CLUSTERED'
Scheduler class: 'org.quartz.core.QuartzScheduler' - running locally.
NOT STARTED.
Currently in standby mode.
Number of jobs executed: 0
Using thread pool 'org.quartz.simpl.SimpleThreadPool' - with 1 threads.
Using job-store 'org.quartz.simpl.RAMJobStore' - which does not support persistence. and is not clustered.

2020-08-27 07:37:38,356 INFO [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1324] Quartz scheduler 'QuartzScheduler' initialized from an externally provided properties instance.
2020-08-27 07:37:38,357 INFO [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1328] Quartz scheduler version: 2.1.7
2020-08-27 07:37:38,357 INFO [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:534] Scheduler QuartzScheduler_$_NON_CLUSTERED started.
2020-08-27 07:37:38,358 INFO [main] com.aionemu.gameserver.configs.Config [Config.java:41] Loading: mygs.properties
2020-08-27 07:37:38,358 INFO [main] com.aionemu.gameserver.configs.Config [Config.java:44] No override properties found
2020-08-27 07:37:38,671 ERROR [main] com.aionemu.commons.database.DatabaseFactory [DatabaseFactory.java:105] Error while creating DB Connection pool
java.sql.SQLException: Unable to open a test connection to the given database. JDBC url = jdbc:mysql://localhost:3306/aiondbls_gs?useUnicode=true&characterEncoding=UTF-8, username = ROOT. Terminating connection pool. Original Exception: ------
java.sql.SQLException: Access denied for user 'ROOT'@'localhost' (using password: YES)
at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:996)
at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3887)
at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3823)
at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:870)
at com.mysql.jdbc.MysqlIO.proceedHandshakeWithPluggableAuthentication(MysqlIO.java:1659)
at com.mysql.jdbc.MysqlIO.doHandshake(MysqlIO.java:1206)
at com.mysql.jdbc.ConnectionImpl.coreConnect(ConnectionImpl.java:2234)
at com.mysql.jdbc.ConnectionImpl.connectOneTryOnly(ConnectionImpl.java:2265)
at com.mysql.jdbc.ConnectionImpl.createNewIO(ConnectionImpl.java:2064)
at com.mysql.jdbc.ConnectionImpl.<init>(ConnectionImpl.java:790)
at com.mysql.jdbc.JDBC4Connection.<init>(JDBC4Connection.java:44)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at com.mysql.jdbc.Util.handleNewInstance(Util.java:377)
at com.mysql.jdbc.ConnectionImpl.getInstance(ConnectionImpl.java:395)
at com.mysql.jdbc.NonRegisteringDriver.connect(NonRegisteringDriver.java:325)
at java.sql.DriverManager.getConnection(Unknown Source)
at java.sql.DriverManager.getConnection(Unknown Source)
at com.jolbox.bonecp.BoneCP.obtainRawInternalConnection(BoneCP.java:256)
at com.jolbox.bonecp.BoneCP.<init>(BoneCP.java:305)
at com.aionemu.commons.database.DatabaseFactory.init(DatabaseFactory.java:103)
at com.aionemu.gameserver.GameServer.initUtilityServicesAndConfig(GameServer.java:361)
at com.aionemu.gameserver.GameServer.main(GameServer.java:143)
------

at com.jolbox.bonecp.BoneCP.<init>(BoneCP.java:312) ~[bonecp-0.7.1.RELEASE.jar:0.7.1.RELEASE]
at com.aionemu.commons.database.DatabaseFactory.init(DatabaseFactory.java:103) ~[al-commons-1.0.jar:na]
at com.aionemu.gameserver.GameServer.initUtilityServicesAndConfig(GameServer.java:361) [AL-Game.jar:na]
at com.aionemu.gameserver.GameServer.main(GameServer.java:143) [AL-Game.jar:na]
Caused by: java.sql.SQLException: Access denied for user 'ROOT'@'localhost' (using password: YES)
at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:996) ~[mysql-connector-java-5.1.33.jar:5.1.33]
at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3887) ~[mysql-connector-java-5.1.33.jar:5.1.33]
at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3823) ~[mysql-connector-java-5.1.33.jar:5.1.33]
at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:870) ~[mysql-connector-java-5.1.33.jar:5.1.33]
at com.mysql.jdbc.MysqlIO.proceedHandshakeWithPluggableAuthentication(MysqlIO.java:1659) ~[mysql-connector-java-5.1.33.jar:5.1.33]
at com.mysql.jdbc.MysqlIO.doHandshake(MysqlIO.java:1206) ~[mysql-connector-java-5.1.33.jar:5.1.33]
at com.mysql.jdbc.ConnectionImpl.coreConnect(ConnectionImpl.java:2234) ~[mysql-connector-java-5.1.33.jar:5.1.33]
at com.mysql.jdbc.ConnectionImpl.connectOneTryOnly(ConnectionImpl.java:2265) ~[mysql-connector-java-5.1.33.jar:5.1.33]
at com.mysql.jdbc.ConnectionImpl.createNewIO(ConnectionImpl.java:2064) ~[mysql-connector-java-5.1.33.jar:5.1.33]
at com.mysql.jdbc.ConnectionImpl.<init>(ConnectionImpl.java:790) ~[mysql-connector-java-5.1.33.jar:5.1.33]
at com.mysql.jdbc.JDBC4Connection.<init>(JDBC4Connection.java:44) ~[mysql-connector-java-5.1.33.jar:5.1.33]
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[na:1.7.0_79]
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) ~[na:1.7.0_79]
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) ~[na:1.7.0_79]
at java.lang.reflect.Constructor.newInstance(Unknown Source) ~[na:1.7.0_79]
at com.mysql.jdbc.Util.handleNewInstance(Util.java:377) ~[mysql-connector-java-5.1.33.jar:5.1.33]
at com.mysql.jdbc.ConnectionImpl.getInstance(ConnectionImpl.java:395) ~[mysql-connector-java-5.1.33.jar:5.1.33]
at com.mysql.jdbc.NonRegisteringDriver.connect(NonRegisteringDriver.java:325) ~[mysql-connector-java-5.1.33.jar:5.1.33]
at java.sql.DriverManager.getConnection(Unknown Source) ~[na:1.7.0_79]
at java.sql.DriverManager.getConnection(Unknown Source) ~[na:1.7.0_79]
at com.jolbox.bonecp.BoneCP.obtainRawInternalConnection(BoneCP.java:256) ~[bonecp-0.7.1.RELEASE.jar:0.7.1.RELEASE]
at com.jolbox.bonecp.BoneCP.<init>(BoneCP.java:305) ~[bonecp-0.7.1.RELEASE.jar:0.7.1.RELEASE]
... 3 common frames omitted
2020-08-27 07:37:38,675 ERROR [main] com.aionemu.gameserver.utils.ThreadUncaughtExceptionHandler [ThreadUncaughtExceptionHandler.java:39] Critical Error - Thread: main terminated abnormaly: java.lang.Error: DatabaseFactory not initialized!
java.lang.Error: DatabaseFactory not initialized!
at com.aionemu.commons.database.DatabaseFactory.init(DatabaseFactory.java:106) ~[al-commons-1.0.jar:na]
at com.aionemu.gameserver.GameServer.initUtilityServicesAndConfig(GameServer.java:361) ~[AL-Game.jar:na]
at com.aionemu.gameserver.GameServer.main(GameServer.java:143) ~[AL-Game.jar:na]
Caused by: java.sql.SQLException: Unable to open a test connection to the given database. JDBC url = jdbc:mysql://localhost:3306/aiondbls_gs?useUnicode=true&characterEncoding=UTF-8, username = ROOT. Terminating connection pool. Original Exception: ------
java.sql.SQLException: Access denied for user 'ROOT'@'localhost' (using password: YES)
at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:996)
at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3887)
at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3823)
at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:870)
at com.mysql.jdbc.MysqlIO.proceedHandshakeWithPluggableAuthentication(MysqlIO.java:1659)
at com.mysql.jdbc.MysqlIO.doHandshake(MysqlIO.java:1206)
at com.mysql.jdbc.ConnectionImpl.coreConnect(ConnectionImpl.java:2234)
at com.mysql.jdbc.ConnectionImpl.connectOneTryOnly(ConnectionImpl.java:2265)
at com.mysql.jdbc.ConnectionImpl.createNewIO(ConnectionImpl.java:2064)
at com.mysql.jdbc.ConnectionImpl.<init>(ConnectionImpl.java:790)
at com.mysql.jdbc.JDBC4Connection.<init>(JDBC4Connection.java:44)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source)
at java.lang.reflect.Constructor.newInstance(Unknown Source)
at com.mysql.jdbc.Util.handleNewInstance(Util.java:377)
at com.mysql.jdbc.ConnectionImpl.getInstance(ConnectionImpl.java:395)
at com.mysql.jdbc.NonRegisteringDriver.connect(NonRegisteringDriver.java:325)
at java.sql.DriverManager.getConnection(Unknown Source)
at java.sql.DriverManager.getConnection(Unknown Source)
at com.jolbox.bonecp.BoneCP.obtainRawInternalConnection(BoneCP.java:256)
at com.jolbox.bonecp.BoneCP.<init>(BoneCP.java:305)
at com.aionemu.commons.database.DatabaseFactory.init(DatabaseFactory.java:103)
at com.aionemu.gameserver.GameServer.initUtilityServicesAndConfig(GameServer.java:361)
at com.aionemu.gameserver.GameServer.main(GameServer.java:143)
------

at com.jolbox.bonecp.BoneCP.<init>(BoneCP.java:312) ~[bonecp-0.7.1.RELEASE.jar:0.7.1.RELEASE]
at com.aionemu.commons.database.DatabaseFactory.init(DatabaseFactory.java:103) ~[al-commons-1.0.jar:na]
... 2 common frames omitted
Caused by: java.sql.SQLException: Access denied for user 'ROOT'@'localhost' (using password: YES)
at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:996) ~[mysql-connector-java-5.1.33.jar:5.1.33]
at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3887) ~[mysql-connector-java-5.1.33.jar:5.1.33]
at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:3823) ~[mysql-connector-java-5.1.33.jar:5.1.33]
at com.mysql.jdbc.MysqlIO.checkErrorPacket(MysqlIO.java:870) ~[mysql-connector-java-5.1.33.jar:5.1.33]
at com.mysql.jdbc.MysqlIO.proceedHandshakeWithPluggableAuthentication(MysqlIO.java:1659) ~[mysql-connector-java-5.1.33.jar:5.1.33]
at com.mysql.jdbc.MysqlIO.doHandshake(MysqlIO.java:1206) ~[mysql-connector-java-5.1.33.jar:5.1.33]
at com.mysql.jdbc.ConnectionImpl.coreConnect(ConnectionImpl.java:2234) ~[mysql-connector-java-5.1.33.jar:5.1.33]
at com.mysql.jdbc.ConnectionImpl.connectOneTryOnly(ConnectionImpl.java:2265) ~[mysql-connector-java-5.1.33.jar:5.1.33]
at com.mysql.jdbc.ConnectionImpl.createNewIO(ConnectionImpl.java:2064) ~[mysql-connector-java-5.1.33.jar:5.1.33]
at com.mysql.jdbc.ConnectionImpl.<init>(ConnectionImpl.java:790) ~[mysql-connector-java-5.1.33.jar:5.1.33]
at com.mysql.jdbc.JDBC4Connection.<init>(JDBC4Connection.java:44) ~[mysql-connector-java-5.1.33.jar:5.1.33]
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) ~[na:1.7.0_79]
at sun.reflect.NativeConstructorAccessorImpl.newInstance(Unknown Source) ~[na:1.7.0_79]
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(Unknown Source) ~[na:1.7.0_79]
at java.lang.reflect.Constructor.newInstance(Unknown Source) ~[na:1.7.0_79]
at com.mysql.jdbc.Util.handleNewInstance(Util.java:377) ~[mysql-connector-java-5.1.33.jar:5.1.33]
at com.mysql.jdbc.ConnectionImpl.getInstance(ConnectionImpl.java:395) ~[mysql-connector-java-5.1.33.jar:5.1.33]
at com.mysql.jdbc.NonRegisteringDriver.connect(NonRegisteringDriver.java:325) ~[mysql-connector-java-5.1.33.jar:5.1.33]
at java.sql.DriverManager.getConnection(Unknown Source) ~[na:1.7.0_79]
at java.sql.DriverManager.getConnection(Unknown Source) ~[na:1.7.0_79]
at com.jolbox.bonecp.BoneCP.obtainRawInternalConnection(BoneCP.java:256) ~[bonecp-0.7.1.RELEASE.jar:0.7.1.RELEASE]
at com.jolbox.bonecp.BoneCP.<init>(BoneCP.java:305) ~[bonecp-0.7.1.RELEASE.jar:0.7.1.RELEASE]
 

Вложения

  • Ошибк.png
    Ошибк.png
    458.3 KB · Просмотры: 14
Последнее редактирование модератором:
Настройки подключения к базе смотри, нет соединения с базой.
 
Настройки подключения к базе смотри, нет соединения с базой.
Изминил логин сервера Data Base Там стоял болшой буквам ROOT изминил свое маленкий шрифтом root
появился другой ошибка
2020-08-27 20:05:52,121 INFO [main] com.aionemu.gameserver.GameServer [GameServer.java:355] JavaAgent [Callback Support] is configured.
2020-08-27 20:05:52,153 INFO [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1175] Using default implementation for ThreadExecutor
2020-08-27 20:05:52,169 INFO [main] org.quartz.core.SchedulerSignalerImpl [SchedulerSignalerImpl.java:61] Initialized Scheduler Signaller of type: class org.quartz.core.SchedulerSignalerImpl
2020-08-27 20:05:52,170 INFO [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:243] Quartz Scheduler v.2.1.7 created.
2020-08-27 20:05:52,171 INFO [main] org.quartz.simpl.RAMJobStore [RAMJobStore.java:154] RAMJobStore initialized.
2020-08-27 20:05:52,172 INFO [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:268] Scheduler meta-data: Quartz Scheduler (v2.1.7) 'QuartzScheduler' with instanceId 'NON_CLUSTERED'
Scheduler class: 'org.quartz.core.QuartzScheduler' - running locally.
NOT STARTED.
Currently in standby mode.
Number of jobs executed: 0
Using thread pool 'org.quartz.simpl.SimpleThreadPool' - with 1 threads.
Using job-store 'org.quartz.simpl.RAMJobStore' - which does not support persistence. and is not clustered.

2020-08-27 20:05:52,172 INFO [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1324] Quartz scheduler 'QuartzScheduler' initialized from an externally provided properties instance.
2020-08-27 20:05:52,173 INFO [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1328] Quartz scheduler version: 2.1.7
2020-08-27 20:05:52,173 INFO [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:534] Scheduler QuartzScheduler_$_NON_CLUSTERED started.
2020-08-27 20:05:52,174 INFO [main] com.aionemu.gameserver.configs.Config [Config.java:41] Loading: mygs.properties
2020-08-27 20:05:52,174 INFO [main] com.aionemu.gameserver.configs.Config [Config.java:44] No override properties found
2020-08-27 20:05:52,678 INFO [main] com.aionemu.commons.database.DatabaseFactory [DatabaseFactory.java:124] Successfully connected to database
2020-08-27 20:05:53,891 ERROR [main] com.aionemu.gameserver.utils.ThreadUncaughtExceptionHandler [ThreadUncaughtExceptionHandler.java:39] Critical Error - Thread: main terminated abnormaly: java.lang.Error: Can't load database script context: .\data\scripts\system\database.xml
java.lang.Error: Can't load database script context: .\data\scripts\system\database.xml
at com.aionemu.commons.database.dao.DAOManager.init(DAOManager.java:74) ~[al-commons-1.0.jar:na]
at com.aionemu.gameserver.GameServer.initUtilityServicesAndConfig(GameServer.java:362) ~[AL-Game.jar:na]
at com.aionemu.gameserver.GameServer.main(GameServer.java:143) ~[AL-Game.jar:na]
Caused by: java.lang.RuntimeException: Error while compiling classes
at com.aionemu.commons.scripting.impl.javacompiler.ScriptCompilerImpl.doCompilation(ScriptCompilerImpl.java:195) ~[al-commons-1.0.jar:na]
at com.aionemu.commons.scripting.impl.javacompiler.ScriptCompilerImpl.compile(ScriptCompilerImpl.java:164) ~[al-commons-1.0.jar:na]
at com.aionemu.commons.scripting.impl.ScriptContextImpl.init(ScriptContextImpl.java:142) ~[al-commons-1.0.jar:na]
at com.aionemu.commons.scripting.scriptmanager.ScriptManager.load(ScriptManager.java:102) ~[al-commons-1.0.jar:na]
at com.aionemu.commons.database.dao.DAOManager.init(DAOManager.java:71) ~[al-commons-1.0.jar:na]
... 2 common frames omitted

Гейм Сервера Дб

# ==========================================
# DATABASE CONFIGURATIONS
# ==========================================

# This class represents database driver class that will be used while connecting to database
database.driver = com.mysql.jdbc.Driver

# This is database url.
database.url = jdbc:mysql://localhost:3306/aiondbls_gs?useUnicode=true&characterEncoding=UTF-8

# Database user
database.user = root

# Database password
# NOTE: Change this! Root password is not safe!
database.password = PASSWORD

# Number of partitions created by bonecp
database.bonecp.partition.count = 2

# Minimal amount of connections kept in bonecp partition
database.bonecp.partition.connections.min = 2

# Maximal amount of connections kept in bonecp partition
database.bonecp.partition.connections.max = 5

# Script context that will be loaded by database factory, it should implement DAO instances
database.scriptcontext.descriptor = ./data/scripts/system/database.xml

# ==========================================
# NETWORK CONFIGURATIONS
# ==========================================

# Port that will be used to listen for client connections
gameserver.network.client.port = 7777

# Host that will be used to listen for client connections
gameserver.network.client.host = 127.0.0.1

# Maximum online players on the server
gameserver.network.client.maxplayers = 50

# Address of login server
gameserver.network.login.address = 127.0.0.1:9014

# Id of this game server
gameserver.network.login.gsid = 2

# Password of this game server
gameserver.network.login.password = PASSWORD

# Address of chat server
# Ip and port of chat server should be accessible from
# 1) game server
# 2) all connected clients
gameserver.network.chat.address = 127.0.0.1:9021

# Password of this game server for chat server
gameserver.network.chat.password = PASSWORD

# Number of extra threads dedicated only to read/write network data.
# Value < 1 means that acceptor thread will also handle read & write.
# Value > 0 means there will be x dedicated read/write threads + 1 acceptor.
gameserver.network.nio.threads = 1

# Number of threads (min) that will be used to execute client packets
gameserver.network.packet.processor.threads.min = 4

# Number of threads (max) that will be used to execute client packets
gameserver.network.packet.processor.threads.max = 4

# Threshold used to decide when packet processor thread should be killed
# It have effect only if min threads != max threads
gameserver.network.packet.processor.threshold.kill = 3

# Threshold used to decide when extra packet processor thread should be spawned
# It have effect only if min threads != max threads
gameserver.network.packet.processor.threshold.spawn = 50

# This will enable or disable the messages for unknown packets
gameserver.network.display.unknownpackets = false

# This will enable or disable the messages in chat for packets
gameserver.network.display.packets = false

# Enable flood protector
gameserver.network.flood.connections = false

# Flood ms in tick
gameserver.network.flood.tick = 1000

# Short period
gameserver.network.flood.short.warn = 10
gameserver.network.flood.short.reject = 20
gameserver.network.flood.short.tick = 10

# Long period
gameserver.network.flood.long.warn = 30
gameserver.network.flood.long.reject = 60
gameserver.network.flood.long.tick = 60

Логин Сервера ДБ

# ==========================================
# DATABASE CONFIGURATIONS
# ==========================================

# This class represents database driver class that will be used while connecting to database
database.driver = com.mysql.jdbc.Driver

# This is database url.
database.url = jdbc:mysql://localhost:3306/aiondbls_gs?useUnicode=true&characterEncoding=UTF-8

# Database user
database.user = root

# Database password
# NOTE: Change this! Root password is not safe!
database.password = PASSWORD

# Number of partitions created by bonecp
database.bonecp.partition.count = 2

# Minimal amount of connections kept in bonecp partition
database.bonecp.partition.connections.min = 2

# Maximal amount of connections kept in bonecp partition
database.bonecp.partition.connections.max = 5

# Script context that will be loaded by database factory, it should implement DAO instances
database.scriptcontext.descriptor = ./data/scripts/system/database.xml

# ==========================================
# NETWORK CONFIGURATIONS
# ==========================================

# LoginServer will listen for connections on specified port
loginserver.network.client.port = 2106

# LoginServer will bind specified network interface
# * - bind all interfaces
loginserver.network.client.host = 127.0.0.1

# How many times player can try to login before he get's banned for bruteforcing
loginserver.network.client.logintrybeforeban = 5

# For what time in minutes player should be banned in case of bruteforcing
loginserver.network.client.bantimeforbruteforcing = 15

# Host that will be used by LS to listen for GS connections
loginserver.network.gameserver.host = 127.0.0.1

# Port that will be used by LS to listen for GS connections
loginserver.network.gameserver.port = 9014

# Nuber of additional threads for NIO that will handle only reading
loginserver.network.nio.threads.read = 0

# Nuber of additional threads for NIO that will handle only writing
loginserver.network.nio.threads.write = 0

# Create accounts automatically or not?
loginserver.accounts.autocreate = true

# Set if the server is in maintenance or not / only gm can login
loginserver.server.maintenance = false

# Set if the server only "account.membership" have level acces 1 can connect.
loginserver.server.membership = false

# Enable\disable flood protector from 1 ip on account login
loginserver.server.floodprotector = true
loginserver.server.bruteforceprotector = true

# Checking gs if it still alive
loginserver.server.pingpong = false
loginserver.server.pingpong.delay = 3000

# flood manager
# legal reconnection time. if faster - ban for loginserver.network.client.bantimeforbruteforcing min
# seconds
network.fastreconnection.time = 5

Navictat
 

Вложения

  • Navicat.png
    Navicat.png
    128.7 KB · Просмотры: 6
Последнее редактирование модератором:
Пароль к базе данных пропиши
 
Пароль к базе данных пропиши
Где имено скажите пж такова даним у мне работает aion 5.1 я совместил их я не смог найти ошибку памогите пж где тут мои ошибки 4 ден смог решат этот проблема

Дата база Гейм сервера

# ==========================================
# DATABASE CONFIGURATIONS
# ==========================================

# This class represents database driver class that will be used while connecting to database
database.driver = com.mysql.jdbc.Driver

# This is database url.
database.url = jdbc:mysql://localhost:3306/aiondbls_gs?useUnicode=true&characterEncoding=UTF-8

# Database user
database.user = root

# Database password
# NOTE: Change this! Root password is not safe!
database.password = aion

# Number of partitions created by bonecp
database.bonecp.partition.count = 2

# Minimal amount of connections kept in bonecp partition
database.bonecp.partition.connections.min = 2

# Maximal amount of connections kept in bonecp partition
database.bonecp.partition.connections.max = 5

# Script context that will be loaded by database factory, it should implement DAO instances
database.scriptcontext.descriptor = ./data/scripts/system/database.xml

# ==========================================
# NETWORK CONFIGURATIONS
# ==========================================

# Port that will be used to listen for client connections
gameserver.network.client.port = 7777

# Host that will be used to listen for client connections
gameserver.network.client.host = 127.0.0.1

# Maximum online players on the server
gameserver.network.client.maxplayers = 50

# Address of login server
gameserver.network.login.address = 127.0.0.1:9014

# Id of this game server
gameserver.network.login.gsid = 5

# Password of this game server
gameserver.network.login.password = aion

# Address of chat server
# Ip and port of chat server should be accessible from
# 1) game server
# 2) all connected clients
gameserver.network.chat.address = 127.0.0.1:9021

# Password of this game server for chat server
gameserver.network.chat.password = aion

# Number of extra threads dedicated only to read/write network data.
# Value < 1 means that acceptor thread will also handle read & write.
# Value > 0 means there will be x dedicated read/write threads + 1 acceptor.
gameserver.network.nio.threads = 1

# Number of threads (min) that will be used to execute client packets
gameserver.network.packet.processor.threads.min = 4

# Number of threads (max) that will be used to execute client packets
gameserver.network.packet.processor.threads.max = 4

# Threshold used to decide when packet processor thread should be killed
# It have effect only if min threads != max threads
gameserver.network.packet.processor.threshold.kill = 3

# Threshold used to decide when extra packet processor thread should be spawned
# It have effect only if min threads != max threads
gameserver.network.packet.processor.threshold.spawn = 50

# This will enable or disable the messages for unknown packets
gameserver.network.display.unknownpackets = false

# This will enable or disable the messages in chat for packets
gameserver.network.display.packets = false

# Enable flood protector
gameserver.network.flood.connections = false

# Flood ms in tick
gameserver.network.flood.tick = 1000

# Short period
gameserver.network.flood.short.warn = 10
gameserver.network.flood.short.reject = 20
gameserver.network.flood.short.tick = 10

# Long period
gameserver.network.flood.long.warn = 30
gameserver.network.flood.long.reject = 60
gameserver.network.flood.long.tick = 60

Дата база Логин Сервера

# ==========================================
# DATABASE CONFIGURATIONS
# ==========================================

# This class represents database driver class that will be used while connecting to database
database.driver = com.mysql.jdbc.Driver

# This is database url.
database.url = jdbc:mysql://localhost:3306/aiondbls_gs?useUnicode=true&characterEncoding=UTF-8

# Database user
database.user = root

# Database password
# NOTE: Change this! Root password is not safe!
database.password = aion

# Number of partitions created by bonecp
database.bonecp.partition.count = 2

# Minimal amount of connections kept in bonecp partition
database.bonecp.partition.connections.min = 2

# Maximal amount of connections kept in bonecp partition
database.bonecp.partition.connections.max = 5

# Script context that will be loaded by database factory, it should implement DAO instances
database.scriptcontext.descriptor = ./data/scripts/system/database.xml


# ==========================================
# NETWORK CONFIGURATIONS
# ==========================================

# LoginServer will listen for connections on specified port
loginserver.network.client.port = 2106

# LoginServer will bind specified network interface
# * - bind all interfaces
loginserver.network.client.host = 127.0.0.1

# How many times player can try to login before he get's banned for bruteforcing
loginserver.network.client.logintrybeforeban = 5

# For what time in minutes player should be banned in case of bruteforcing
loginserver.network.client.bantimeforbruteforcing = 15

# Host that will be used by LS to listen for GS connections
loginserver.network.gameserver.host = 127.0.0.1

# Port that will be used by LS to listen for GS connections
loginserver.network.gameserver.port = 9014

# Nuber of additional threads for NIO that will handle only reading
loginserver.network.nio.threads.read = 0

# Nuber of additional threads for NIO that will handle only writing
loginserver.network.nio.threads.write = 0

# Create accounts automatically or not?
loginserver.accounts.autocreate = true

# Set if the server is in maintenance or not / only gm can login
loginserver.server.maintenance = false

# Set if the server only "account.membership" have level acces 1 can connect.
loginserver.server.membership = false

# Enable\disable flood protector from 1 ip on account login
loginserver.server.floodprotector = true
loginserver.server.bruteforceprotector = true

# Checking gs if it still alive
loginserver.server.pingpong = false
loginserver.server.pingpong.delay = 3000

# flood manager
# legal reconnection time. if faster - ban for loginserver.network.client.bantimeforbruteforcing min
# seconds
network.fastreconnection.time = 5

При Запуск сервера этот ощибки

2020-08-28 21:40:59,280 INFO [main] com.aionemu.gameserver.GameServer [GameServer.java:355] JavaAgent [Callback Support] is configured.
2020-08-28 21:40:59,312 INFO [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1175] Using default implementation for ThreadExecutor
2020-08-28 21:40:59,329 INFO [main] org.quartz.core.SchedulerSignalerImpl [SchedulerSignalerImpl.java:61] Initialized Scheduler Signaller of type: class org.quartz.core.SchedulerSignalerImpl
2020-08-28 21:40:59,330 INFO [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:243] Quartz Scheduler v.2.1.7 created.
2020-08-28 21:40:59,331 INFO [main] org.quartz.simpl.RAMJobStore [RAMJobStore.java:154] RAMJobStore initialized.
2020-08-28 21:40:59,332 INFO [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:268] Scheduler meta-data: Quartz Scheduler (v2.1.7) 'QuartzScheduler' with instanceId 'NON_CLUSTERED'
Scheduler class: 'org.quartz.core.QuartzScheduler' - running locally.
NOT STARTED.
Currently in standby mode.
Number of jobs executed: 0
Using thread pool 'org.quartz.simpl.SimpleThreadPool' - with 1 threads.
Using job-store 'org.quartz.simpl.RAMJobStore' - which does not support persistence. and is not clustered.

2020-08-28 21:40:59,333 INFO [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1324] Quartz scheduler 'QuartzScheduler' initialized from an externally provided properties instance.
2020-08-28 21:40:59,333 INFO [main] org.quartz.impl.StdSchedulerFactory [StdSchedulerFactory.java:1328] Quartz scheduler version: 2.1.7
2020-08-28 21:40:59,334 INFO [main] org.quartz.core.QuartzScheduler [QuartzScheduler.java:534] Scheduler QuartzScheduler_$_NON_CLUSTERED started.
2020-08-28 21:40:59,335 INFO [main] com.aionemu.gameserver.configs.Config [Config.java:41] Loading: mygs.properties
2020-08-28 21:40:59,335 INFO [main] com.aionemu.gameserver.configs.Config [Config.java:44] No override properties found
2020-08-28 21:40:59,694 INFO [main] com.aionemu.commons.database.DatabaseFactory [DatabaseFactory.java:124] Successfully connected to database
2020-08-28 21:41:00,132 ERROR [main] com.aionemu.gameserver.utils.ThreadUncaughtExceptionHandler [ThreadUncaughtExceptionHandler.java:39] Critical Error - Thread: main terminated abnormaly: java.lang.Error: Can't load database script context: .\data\scripts\system\database.xml
java.lang.Error: Can't load database script context: .\data\scripts\system\database.xml
at com.aionemu.commons.database.dao.DAOManager.init(DAOManager.java:74) ~[al-commons-1.0.jar:na]
at com.aionemu.gameserver.GameServer.initUtilityServicesAndConfig(GameServer.java:362) ~[AL-Game.jar:na]
at com.aionemu.gameserver.GameServer.main(GameServer.java:143) ~[AL-Game.jar:na]
Caused by: java.lang.RuntimeException: Error while compiling classes
at com.aionemu.commons.scripting.impl.javacompiler.ScriptCompilerImpl.doCompilation(ScriptCompilerImpl.java:195) ~[al-commons-1.0.jar:na]
at com.aionemu.commons.scripting.impl.javacompiler.ScriptCompilerImpl.compile(ScriptCompilerImpl.java:164) ~[al-commons-1.0.jar:na]
at com.aionemu.commons.scripting.impl.ScriptContextImpl.init(ScriptContextImpl.java:142) ~[al-commons-1.0.jar:na]
at com.aionemu.commons.scripting.scriptmanager.ScriptManager.load(ScriptManager.java:102) ~[al-commons-1.0.jar:na]
at com.aionemu.commons.database.dao.DAOManager.init(DAOManager.java:71) ~[al-commons-1.0.jar:na]
... 2 common frames omitted
 

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